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MASTER THESIS

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About Master Project: »INQU – Searching For Origin«


To graduate in my master studies, I had to make a media project ready for the market – in my case: the video game concept of INQU.

The master thesis results in a playable demo of the game as well as in the concept.

It was shown in the final presentation with the trailer aside. Most of the areas included in the production were done on my own.

The whole game is planned to be a walking simulator with minimal interaction, in which the player experiences a foreign setting in form of a highly developed alien life form. To uncover the depths of the story the player has to search for puzzle pieces and put the hidden information together. In addition to the profound storyline the game features a dark and eerie atmospheric sci-fi horror experience.

Trailer

LANDSCAPE

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The setting is a world sculpted by various natural calamities and anomalies with lots of hazards and strange beings.

Only a few areas are still inhabitable. The habitable zones of this world are divided in different sectors which provide sparse living space.There are complete different climatic zones next to each other. It happens to have their origins in unknown circumstances long time ago. A fallow wilderness is surrounded by an endless sandy dessert. Its dunes fluid-transition into ice regions, which do almost not enable the existence of life.

This boundless wasteland contains lots of the ancient world’s ruins. The ruins seem to hint at complex urbanizations – spread around the whole planet. To fit in the population of a whole country technological highly developed cities were crafted in an immense extent.

LABORATORY

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Secret Laboratory

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Entrance door

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Big Entrance door

Floodgate

CHARACTERS

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The protagonist INQU

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Android

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Test subject

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Dissolved guy

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Dead guard

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Test subject in sute

TOOL & WEAPONS

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Guard Rifle

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Matter Designer 1.0
 

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Matter Designer 2.0
 

VEHICLE & GEAR

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Desert racer Xyltron


 

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Organ tanks

PLAYABLE DEMO

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Cryo chamber

DOWNLOADS

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MAC

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PC

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